WhichDimension
Creative : 3D : Motion Graphics

Latest

Playtime : SoftBody + RigidBody

3dsMax : MassFX Experimenting with rubber softbody + glass rigidbody simulation. Reactor Test:

3dsMax/MassFX

Playtime : Particles

3dsMax : PFlow : Box2 : PhysX Glue Experimenting with replacing rigid-body simulations with 100% particle driven systems – offering lots of flexibility over standard rigid-bodys.

3dsMax/Particles/PFlow

Tutorial : Object fading in 3dsMax

“How do you make an object or group disappear or fade-out during an animation?” It¬†should obviously be really simple – but unless you know where to look I think it can cause a lot of headaches. Now there’s a few (…)

3dsMax/Tutorials